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Moving mesh 2D

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Hello,
I am trying to simulate the moving boundary for a 2D geometry.

I started with a simple 2D geometry where 1 boundary is moving in the x-direction and 1 boundary in y-direction, but because the boundaries are connected in one point, that point cannot move in x and y in the same time. For this reason i did a filet and the added boundary is moving in x and y.

My problem is that after specifying the velocities for which the boundaries are moving and hit compute, inverted mesh elements appears after 11 seconds. Even if I change the mesh quality the problem is not solved.

Mai I know why is behaving like this and what should I do in order to move the boundary further?

I attached the model for a better view.



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